Last change
on this file since 9157 was 9144, checked in by dennisw, 14 years ago |
Switched backend to pygame instead of pil. Rendertime reduced drastically.
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File size:
900 bytes
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1 | # Let the developer to override generic values for the gheat settings
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2 | # Normally set on a localsettings.py file or the same settings.py of your
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3 | # home project
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4 | from django.conf import settings
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5 |
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6 | from os.path import dirname, abspath, join
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7 | # Default Gheat settings
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8 | GHEAT_BACKEND = getattr(settings, 'GHEAT_BACKEND','PYGAME')
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9 | GHEAT_ZOOM_OPAQUE=getattr(settings, 'GHEAT_ZOOM_OPAQUE', -1)
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10 | GHEAT_ZOOM_TRANSPARENT=getattr(settings, 'GHEAT_ZOOM_TRANSPARENT', 17)
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11 | GHEAT_FULL_OPAQUE=getattr(settings, 'GHEAT_FULL_OPAQUE', True)
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12 | GHEAT_BUILD_EMPTIES=getattr(settings, 'GHEAT_BUILD_EMPTIES', True)
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13 | GHEAT_ALWAYS_BUILD=getattr(settings, 'GHEAT_ALWAYS_BUILD', True)
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14 | GHEAT_DIRMODE = getattr(settings, 'GHEAT_DIRMODE', '0755')
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15 |
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16 | GHEAT_CONF_DIR = getattr(settings, 'GHEAT_CONF_DIR', join(dirname(abspath(__file__)), 'etc'))
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17 | GHEAT_MEDIA_ROOT = getattr(settings, 'GHEAT_MEDIA_ROOT', '/tmp/gheat/')
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18 | DEBUG = settings.DEBUG
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19 |
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20 |
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