17 | | This function sends the variables to the backend class Tile: {{{tile = backend.Tile(color_scheme, dots, zoom, x, y, fspath)}}}. The backend, declared in gheat/gheatsettings.py is the gheat/pil_.py file. This calculates the lat/lng bounds for the tile. After this, depending on existence, a tile will be rebuild and served or served from cache, or an empty will be served. |
| 17 | This function sends the variables to the backend class Tile: {{{tile = backend.Tile(color_scheme, dots, zoom, x, y, fspath)}}}. The backend, declared in gheat/gheatsettings.py is the gheat/pygame_.py file. --This calculates the lat/lng bounds for the tile. After this, depending on existence, a tile will be rebuild and served or served from cache, or an empty will be served.-- |