1 | package elements.labels {
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2 | import org.flashdevelop.utils.FlashConnect;
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3 | import flash.display.Sprite;
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4 | import flash.display.Stage;
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5 | import flash.text.*;
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6 | import flash.events.Event;
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7 | import flash.text.TextFieldAutoSize;
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8 | import flash.display.Loader;
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9 | import flash.events.Event;
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10 | import flash.net.URLRequest;
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11 | import string.Utils;
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12 | import string.Css;
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13 |
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14 |
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15 | public class YLegendBase extends Sprite {
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16 |
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17 | public var tf:TextField;
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18 |
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19 | public var text:String;
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20 | public var style:String;
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21 | private var css:Css;
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22 |
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23 | // [Embed(source = "C:\\Windows\\Fonts\\Verdana.ttf", fontFamily = "foo", fontName = '_Verdana')]
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24 | // private static var EMBEDDED_FONT:String;
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25 |
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26 | // [Embed(systemFont='Arial', fontName='spArial', mimeType='application/x-font')]
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27 | // public static var ArialFont:Class;
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28 |
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29 | [Embed(systemFont='Arial', fontName='spArial', mimeType='application/x-font')]
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30 | public static var ArialFont:Class;
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31 |
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32 | public function YLegendBase( json:Object, name:String )
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33 | {
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34 |
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35 | if( json[name+'_legend'] == undefined )
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36 | return;
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37 |
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38 | if( json[name+'_legend'] )
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39 | {
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40 | object_helper.merge_2( json[name+'_legend'], this );
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41 | }
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42 |
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43 | this.css = new Css( this.style );
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44 |
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45 | this.build( this.text );
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46 | }
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47 |
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48 | private function build( text:String ): void {
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49 | var title:TextField = new TextField();
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50 |
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51 | title.x = 0;
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52 | title.y = 0;
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53 |
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54 | var fmt:TextFormat = new TextFormat();
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55 | fmt.color = this.css.color;
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56 | fmt.font = "spArial";
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57 | fmt.size = this.css.font_size;
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58 | fmt.align = "center";
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59 |
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60 | title.htmlText = text;
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61 | title.setTextFormat(fmt);
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62 | title.autoSize = "left";
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63 | title.embedFonts = true;
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64 | title.rotation = 270;
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65 | title.height = title.textHeight;
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66 | title.antiAliasType = AntiAliasType.ADVANCED;
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67 | title.autoSize = TextFieldAutoSize.LEFT;
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68 |
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69 | this.addChild(title);
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70 | }
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71 |
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72 | public function resize():void {
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73 | if ( this.text == null )
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74 | return;
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75 | }
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76 |
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77 | public function get_width(): Number {
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78 | if( this.numChildren == 0 )
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79 | return 0;
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80 | else
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81 | return this.getChildAt(0).width;
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82 | }
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83 |
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84 | public function die(): void {
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85 |
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86 | while ( this.numChildren > 0 )
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87 | this.removeChildAt(0);
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88 | }
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89 | }
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90 | }
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