1 |
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2 | package com.adobe.utils {
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3 |
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4 | import flash.utils.Endian;
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5 |
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6 | /**
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7 | * Contains reusable methods for operations pertaining
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8 | * to int values.
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9 | */
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10 | public class IntUtil {
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11 |
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12 | /**
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13 | * Rotates x left n bits
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14 | *
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15 | * @langversion ActionScript 3.0
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16 | * @playerversion Flash 9.0
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17 | * @tiptext
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18 | */
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19 | public static function rol ( x:int, n:int ):int {
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20 | return ( x << n ) | ( x >>> ( 32 - n ) );
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21 | }
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22 |
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23 | /**
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24 | * Rotates x right n bits
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25 | *
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26 | * @langversion ActionScript 3.0
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27 | * @playerversion Flash 9.0
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28 | * @tiptext
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29 | */
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30 | public static function ror ( x:int, n:int ):uint {
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31 | var nn:int = 32 - n;
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32 | return ( x << nn ) | ( x >>> ( 32 - nn ) );
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33 | }
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34 |
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35 | /** String for quick lookup of a hex character based on index */
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36 | private static var hexChars:String = "0123456789abcdef";
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37 |
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38 | /**
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39 | * Outputs the hex value of a int, allowing the developer to specify
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40 | * the endinaness in the process. Hex output is lowercase.
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41 | *
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42 | * @param n The int value to output as hex
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43 | * @param bigEndian Flag to output the int as big or little endian
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44 | * @return A string of length 8 corresponding to the
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45 | * hex representation of n ( minus the leading "0x" )
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46 | * @langversion ActionScript 3.0
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47 | * @playerversion Flash 9.0
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48 | * @tiptext
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49 | */
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50 | public static function toHex( n:int, bigEndian:Boolean = false ):String {
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51 | var s:String = "";
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52 |
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53 | if ( bigEndian ) {
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54 | for ( var i:int = 0; i < 4; i++ ) {
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55 | s += hexChars.charAt( ( n >> ( ( 3 - i ) * 8 + 4 ) ) & 0xF )
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56 | + hexChars.charAt( ( n >> ( ( 3 - i ) * 8 ) ) & 0xF );
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57 | }
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58 | } else {
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59 | for ( var x:int = 0; x < 4; x++ ) {
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60 | s += hexChars.charAt( ( n >> ( x * 8 + 4 ) ) & 0xF )
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61 | + hexChars.charAt( ( n >> ( x * 8 ) ) & 0xF );
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62 | }
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63 | }
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64 |
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65 | return s;
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66 | }
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67 | }
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68 |
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69 | }
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