[7849] | 1 | /*
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| 2 | Adobe Systems Incorporated(r) Source Code License Agreement
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| 3 | Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
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| 4 |
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| 5 | Please read this Source Code License Agreement carefully before using
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| 6 | the source code.
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| 7 |
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| 8 | Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
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| 9 | no-charge, royalty-free, irrevocable copyright license, to reproduce,
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| 10 | prepare derivative works of, publicly display, publicly perform, and
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| 11 | distribute this source code and such derivative works in source or
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| 12 | object code form without any attribution requirements.
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| 13 |
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| 14 | The name "Adobe Systems Incorporated" must not be used to endorse or promote products
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| 15 | derived from the source code without prior written permission.
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| 16 |
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| 17 | You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
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| 18 | against any loss, damage, claims or lawsuits, including attorney's
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| 19 | fees that arise or result from your use or distribution of the source
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| 20 | code.
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| 21 |
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| 22 | THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
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| 23 | ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
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| 24 | BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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| 25 | FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
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| 26 | NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
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| 27 | OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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| 28 | EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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| 29 | PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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| 30 | OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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| 31 | WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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| 32 | OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
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| 33 | ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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| 34 | */
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| 35 |
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| 36 | package com.adobe.utils
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| 37 | {
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| 38 | import flash.utils.Dictionary;
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| 39 |
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| 40 | public class DictionaryUtil
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| 41 | {
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| 42 |
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| 43 | /**
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| 44 | * Returns an Array of all keys within the specified dictionary.
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| 45 | *
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| 46 | * @param d The Dictionary instance whose keys will be returned.
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| 47 | *
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| 48 | * @return Array of keys contained within the Dictionary
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| 49 | *
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| 50 | * @langversion ActionScript 3.0
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| 51 | * @playerversion Flash 9.0
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| 52 | * @tiptext
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| 53 | */
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| 54 | public static function getKeys(d:Dictionary):Array
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| 55 | {
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| 56 | var a:Array = new Array();
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| 57 |
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| 58 | for (var key:Object in d)
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| 59 | {
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| 60 | a.push(key);
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| 61 | }
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| 62 |
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| 63 | return a;
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| 64 | }
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| 65 |
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| 66 | /**
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| 67 | * Returns an Array of all values within the specified dictionary.
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| 68 | *
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| 69 | * @param d The Dictionary instance whose values will be returned.
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| 70 | *
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| 71 | * @return Array of values contained within the Dictionary
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| 72 | *
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| 73 | * @langversion ActionScript 3.0
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| 74 | * @playerversion Flash 9.0
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| 75 | * @tiptext
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| 76 | */
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| 77 | public static function getValues(d:Dictionary):Array
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| 78 | {
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| 79 | var a:Array = new Array();
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| 80 |
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| 81 | for each (var value:Object in d)
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| 82 | {
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| 83 | a.push(value);
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| 84 | }
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| 85 |
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| 86 | return a;
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| 87 | }
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| 88 |
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| 89 | }
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| 90 | }
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