1 | /*
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2 | Adobe Systems Incorporated(r) Source Code License Agreement
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3 | Copyright(c) 2005 Adobe Systems Incorporated. All rights reserved.
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4 |
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5 | Please read this Source Code License Agreement carefully before using
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6 | the source code.
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7 |
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8 | Adobe Systems Incorporated grants to you a perpetual, worldwide, non-exclusive,
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9 | no-charge, royalty-free, irrevocable copyright license, to reproduce,
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10 | prepare derivative works of, publicly display, publicly perform, and
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11 | distribute this source code and such derivative works in source or
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12 | object code form without any attribution requirements.
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13 |
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14 | The name "Adobe Systems Incorporated" must not be used to endorse or promote products
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15 | derived from the source code without prior written permission.
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16 |
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17 | You agree to indemnify, hold harmless and defend Adobe Systems Incorporated from and
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18 | against any loss, damage, claims or lawsuits, including attorney's
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19 | fees that arise or result from your use or distribution of the source
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20 | code.
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21 |
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22 | THIS SOURCE CODE IS PROVIDED "AS IS" AND "WITH ALL FAULTS", WITHOUT
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23 | ANY TECHNICAL SUPPORT OR ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING,
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24 | BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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25 | FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ALSO, THERE IS NO WARRANTY OF
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26 | NON-INFRINGEMENT, TITLE OR QUIET ENJOYMENT. IN NO EVENT SHALL MACROMEDIA
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27 | OR ITS SUPPLIERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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28 | EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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29 | PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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30 | OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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31 | WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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32 | OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOURCE CODE, EVEN IF
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33 | ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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34 | */
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35 |
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36 | package com.adobe.serialization.json {
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37 |
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38 | public class JSONToken {
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39 |
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40 | private var _type:int;
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41 | private var _value:Object;
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42 |
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43 | /**
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44 | * Creates a new JSONToken with a specific token type and value.
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45 | *
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46 | * @param type The JSONTokenType of the token
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47 | * @param value The value of the token
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48 | * @langversion ActionScript 3.0
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49 | * @playerversion Flash 9.0
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50 | * @tiptext
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51 | */
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52 | public function JSONToken( type:int = -1 /* JSONTokenType.UNKNOWN */, value:Object = null ) {
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53 | _type = type;
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54 | _value = value;
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55 | }
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56 |
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57 | /**
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58 | * Returns the type of the token.
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59 | *
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60 | * @see com.adobe.serialization.json.JSONTokenType
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61 | * @langversion ActionScript 3.0
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62 | * @playerversion Flash 9.0
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63 | * @tiptext
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64 | */
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65 | public function get type():int {
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66 | return _type;
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67 | }
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68 |
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69 | /**
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70 | * Sets the type of the token.
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71 | *
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72 | * @see com.adobe.serialization.json.JSONTokenType
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73 | * @langversion ActionScript 3.0
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74 | * @playerversion Flash 9.0
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75 | * @tiptext
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76 | */
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77 | public function set type( value:int ):void {
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78 | _type = value;
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79 | }
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80 |
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81 | /**
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82 | * Gets the value of the token
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83 | *
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84 | * @see com.adobe.serialization.json.JSONTokenType
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85 | * @langversion ActionScript 3.0
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86 | * @playerversion Flash 9.0
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87 | * @tiptext
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88 | */
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89 | public function get value():Object {
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90 | return _value;
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91 | }
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92 |
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93 | /**
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94 | * Sets the value of the token
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95 | *
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96 | * @see com.adobe.serialization.json.JSONTokenType
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97 | * @langversion ActionScript 3.0
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98 | * @playerversion Flash 9.0
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99 | * @tiptext
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100 | */
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101 | public function set value ( v:Object ):void {
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102 | _value = v;
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103 | }
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104 |
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105 | }
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106 |
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107 | }
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