1 | package charts.series.bars {
|
---|
2 | import flash.filters.DropShadowFilter;
|
---|
3 | import flash.geom.Matrix;
|
---|
4 | import charts.series.bars.Base;
|
---|
5 |
|
---|
6 |
|
---|
7 | public class Round extends Base
|
---|
8 | {
|
---|
9 |
|
---|
10 | public function Round( index:Number, props:Properties, group:Number ) {
|
---|
11 |
|
---|
12 | super(index, props, group);
|
---|
13 | //super(index, {'top':props.get('top')}, props.get_colour('colour'), props.get('tip'), props.get('alpha'), group);
|
---|
14 |
|
---|
15 | var dropShadow:DropShadowFilter = new flash.filters.DropShadowFilter();
|
---|
16 | dropShadow.blurX = 5;
|
---|
17 | dropShadow.blurY = 5;
|
---|
18 | dropShadow.distance = 3;
|
---|
19 | dropShadow.angle = 45;
|
---|
20 | dropShadow.quality = 2;
|
---|
21 | dropShadow.alpha = 0.4;
|
---|
22 | // apply shadow filter
|
---|
23 | this.filters = [dropShadow];
|
---|
24 | }
|
---|
25 |
|
---|
26 | public override function resize( sc:ScreenCoordsBase ):void {
|
---|
27 |
|
---|
28 | this.graphics.clear();
|
---|
29 | var h:Object = this.resize_helper( sc as ScreenCoords );
|
---|
30 |
|
---|
31 | this.bg( h.width, h.height, h.upside_down );
|
---|
32 | this.glass( h.width, h.height, h.upside_down );
|
---|
33 | }
|
---|
34 |
|
---|
35 | private function bg( w:Number, h:Number, upside_down:Boolean ):void {
|
---|
36 |
|
---|
37 | var rad:Number = w/3;
|
---|
38 | if ( rad > ( w / 2 ) )
|
---|
39 | rad = w / 2;
|
---|
40 |
|
---|
41 | this.graphics.lineStyle(0, 0, 0);// this.outline_colour, 100);
|
---|
42 |
|
---|
43 | var bgcolors:Array = GetColours(this.colour);
|
---|
44 | var bgalphas:Array = [1, 1];
|
---|
45 | var bgratios:Array = [0, 255];
|
---|
46 | var bgmatrix:Matrix = new Matrix();
|
---|
47 | var xRadius:Number;
|
---|
48 | var yRadius:Number;
|
---|
49 | var x:Number;
|
---|
50 | var y:Number;
|
---|
51 |
|
---|
52 | bgmatrix.createGradientBox(w, h, (180 / 180) * Math.PI );
|
---|
53 | this.graphics.beginGradientFill('linear' /*GradientType.Linear*/, bgcolors, bgalphas, bgratios, bgmatrix, 'pad'/*SpreadMethod.PAD*/ );
|
---|
54 |
|
---|
55 | if (h > 0)
|
---|
56 | {
|
---|
57 |
|
---|
58 | if ( h >= w)
|
---|
59 | { /* bar is tall enough for normal draw */
|
---|
60 |
|
---|
61 | /* draw bottom half ellipse */
|
---|
62 | x = w/2;
|
---|
63 | y = h - w / 2;
|
---|
64 | xRadius = w / 2;
|
---|
65 | yRadius = xRadius;
|
---|
66 | halfEllipse(x, y, xRadius, yRadius, 100, false);
|
---|
67 |
|
---|
68 | /* draw connecting rectangle */
|
---|
69 | this.graphics.beginGradientFill('linear' /*GradientType.Linear*/, bgcolors, bgalphas, bgratios, bgmatrix, 'pad'/*SpreadMethod.PAD*/ );
|
---|
70 | this.graphics.moveTo(0, w/2);
|
---|
71 | this.graphics.lineTo(0, h - w/2);
|
---|
72 | this.graphics.lineTo(w, h - w/2);
|
---|
73 | this.graphics.lineTo(w, w / 2);
|
---|
74 |
|
---|
75 | /* draw top ellipse */
|
---|
76 | //this.graphics.beginFill(this.colour, 1);
|
---|
77 | x = w / 2;
|
---|
78 | y = w / 2;
|
---|
79 | xRadius = w / 2;
|
---|
80 | yRadius = xRadius;
|
---|
81 | halfEllipse(x, y, xRadius, yRadius, 100, true);
|
---|
82 |
|
---|
83 | }
|
---|
84 |
|
---|
85 | else
|
---|
86 |
|
---|
87 | { /* bar is too short for normal draw */
|
---|
88 |
|
---|
89 | /* draw bottom half ellipse */
|
---|
90 | x = w/2;
|
---|
91 | y = h / 2;
|
---|
92 | xRadius = w / 2;
|
---|
93 | yRadius = h / 2;
|
---|
94 | halfEllipse(x, y, xRadius, yRadius, 100, false);
|
---|
95 |
|
---|
96 | /* draw top ellipse */
|
---|
97 | x = w / 2;
|
---|
98 | y = h / 2;
|
---|
99 | xRadius = w / 2;
|
---|
100 | yRadius = h / 2;
|
---|
101 | halfEllipse(x, y, xRadius, yRadius, 100, true);
|
---|
102 |
|
---|
103 | }
|
---|
104 | }
|
---|
105 |
|
---|
106 | else
|
---|
107 |
|
---|
108 | {
|
---|
109 |
|
---|
110 | { /* bar is zero */
|
---|
111 |
|
---|
112 | /* draw top ellipse */
|
---|
113 | x = w/2;
|
---|
114 | y = h;
|
---|
115 | xRadius = w / 2;
|
---|
116 | yRadius = rad / 4;
|
---|
117 | Ellipse(x, y, xRadius, yRadius, 100);
|
---|
118 |
|
---|
119 | }
|
---|
120 |
|
---|
121 | }
|
---|
122 |
|
---|
123 | this.graphics.endFill();
|
---|
124 | }
|
---|
125 |
|
---|
126 | private function glass( w:Number, h:Number, upside_down:Boolean ): void {
|
---|
127 |
|
---|
128 | /* if this section is commented out, the white shine overlay will not be drawn */
|
---|
129 |
|
---|
130 | this.graphics.lineStyle(0, 0, 0);
|
---|
131 | var bgcolors:Array = GetColours(this.colour);
|
---|
132 | var bgalphas:Array = [1, 1];
|
---|
133 | var bgratios:Array = [0, 255];
|
---|
134 | var bgmatrix:Matrix = new Matrix();
|
---|
135 |
|
---|
136 | bgmatrix.createGradientBox(w, h, (180 / 180) * Math.PI );
|
---|
137 |
|
---|
138 | /* set gradient fill */
|
---|
139 | var colors:Array = [0xFFFFFF, 0xFFFFFF];
|
---|
140 | var alphas:Array = [0, 0.75];
|
---|
141 | var ratios:Array = [100,255];
|
---|
142 | var xRadius:Number;
|
---|
143 | var yRadius:Number;
|
---|
144 | var x:Number;
|
---|
145 | var y:Number;
|
---|
146 | var matrix:Matrix = new Matrix();
|
---|
147 | matrix.createGradientBox(width, height, (180 / 180) * Math.PI );
|
---|
148 | this.graphics.beginGradientFill('linear' /*GradientType.Linear*/, colors, alphas, ratios, matrix, 'pad'/*SpreadMethod.PAD*/ );
|
---|
149 | var rad:Number = w / 3;
|
---|
150 |
|
---|
151 | if (h > 0)
|
---|
152 | { /* draw shine upward */
|
---|
153 |
|
---|
154 | if (h >= w)
|
---|
155 | { /* bar is tall enough for normal draw */
|
---|
156 |
|
---|
157 | /* draw bottom half ellipse shine */
|
---|
158 | this.graphics.beginGradientFill('linear' /*GradientType.Linear*/, colors, alphas, ratios, matrix, 'pad'/*SpreadMethod.PAD*/ );
|
---|
159 | x = w / 3;
|
---|
160 | y = h - w / 2;
|
---|
161 | xRadius = w / 3 - (0.05 * w);
|
---|
162 | yRadius = xRadius + (0.05 * w);
|
---|
163 | halfEllipse(x, y, xRadius, yRadius, 100, false);
|
---|
164 |
|
---|
165 | /*draw connecting rectangle shine */
|
---|
166 | this.graphics.moveTo(0 + (0.05 * w), w/2);
|
---|
167 | this.graphics.lineTo(0 + (0.05 * w), h - w/2);
|
---|
168 | this.graphics.lineTo(w - (0.05 * w), h - w/2);
|
---|
169 | this.graphics.lineTo(w - (0.05 * w), w/2);
|
---|
170 |
|
---|
171 | /* draw top ellipse shine */
|
---|
172 | this.graphics.beginGradientFill('linear' /*GradientType.Linear*/, colors, alphas, ratios, matrix, 'pad'/*SpreadMethod.PAD*/ );
|
---|
173 | x = w / 3;
|
---|
174 | y = w / 2;
|
---|
175 | xRadius = w / 3 - (0.05 * w);
|
---|
176 | yRadius = xRadius + (0.05 * w);
|
---|
177 | halfEllipse(x, y, xRadius, yRadius, 100, true);
|
---|
178 |
|
---|
179 | }
|
---|
180 |
|
---|
181 | else
|
---|
182 |
|
---|
183 | { /* bar is not tall enough for normal draw */
|
---|
184 |
|
---|
185 | this.graphics.beginGradientFill('linear' /*GradientType.Linear*/, colors, alphas, ratios, matrix, 'pad'/*SpreadMethod.PAD*/ );
|
---|
186 | x = w / 3;
|
---|
187 | y = h / 2;
|
---|
188 | xRadius = w / 3 - (0.05 * w);
|
---|
189 | yRadius = h/2 - 3*(0.05 * w);
|
---|
190 | Ellipse(x, y, xRadius, yRadius, 100);
|
---|
191 |
|
---|
192 | }
|
---|
193 |
|
---|
194 | }
|
---|
195 |
|
---|
196 | else
|
---|
197 |
|
---|
198 | { /* bar is zero */
|
---|
199 |
|
---|
200 | /* draw top ellipse shine*/
|
---|
201 | x = w/2;
|
---|
202 | y = h;
|
---|
203 | xRadius = w / 2 - (0.05 * w);
|
---|
204 | yRadius = rad / 4 - (0.05 * w);
|
---|
205 | Ellipse(x, y, xRadius, yRadius, 100);
|
---|
206 |
|
---|
207 | }
|
---|
208 |
|
---|
209 | this.graphics.endFill();
|
---|
210 | }
|
---|
211 |
|
---|
212 | /* function to process colors */
|
---|
213 | /* returns a base color and a highlight color for the gradients based on the color passed in */
|
---|
214 | public static function GetColours( col:Number ):Array {
|
---|
215 | var rgb:Number = col; /* decimal value for color */
|
---|
216 | var red:Number = (rgb & 16711680) >> 16; /* extacts the red channel */
|
---|
217 | var green:Number = (rgb & 65280) >> 8; /* extacts the green channel */
|
---|
218 | var blue:Number = rgb & 255; /* extacts the blue channel */
|
---|
219 | var shift:Number = 2; /* shift factor */
|
---|
220 | var basecolor:Number = col; /* base color to be returned */
|
---|
221 | var highlight:Number = col; /* highlight color to be returned */
|
---|
222 | var bgred:Number = (rgb & 16711680) >> 16; /* red channel for highlight */
|
---|
223 | var bggreen:Number = (rgb & 65280) >> 8; /* green channel for highlight */
|
---|
224 | var bgblue:Number = rgb & 255; /* blue channel for highlight */
|
---|
225 | var hired:Number = (rgb & 16711680) >> 16; /* red channel for highlight */
|
---|
226 | var higreen:Number = (rgb & 65280) >> 8; /* green channel for highlight */
|
---|
227 | var hiblue:Number = rgb & 255; /* blue channel for highlight */
|
---|
228 |
|
---|
229 | /* set base color components based on ability to shift lighter */
|
---|
230 | if (red + red / shift > 255 || green + green / shift > 255 || blue + blue / shift > 255)
|
---|
231 | {
|
---|
232 | bgred = red - red / shift;
|
---|
233 | bggreen = green - green / shift;
|
---|
234 | bgblue = blue - blue / shift;
|
---|
235 | }
|
---|
236 |
|
---|
237 | /* set highlight components based on base colors */
|
---|
238 | hired = bgred + red / shift;
|
---|
239 | hiblue = bgblue + blue / shift;
|
---|
240 | higreen = bggreen + green / shift;
|
---|
241 |
|
---|
242 | /* reconstruct base and highlight */
|
---|
243 | basecolor = bgred << 16 | bggreen << 8 | bgblue;
|
---|
244 | highlight = hired << 16 | higreen << 8 | hiblue;
|
---|
245 |
|
---|
246 | /* return base and highlight */
|
---|
247 | return [highlight, basecolor];
|
---|
248 | }
|
---|
249 |
|
---|
250 | /* ellipse cos helper function */
|
---|
251 | public static function magicTrigFunctionX (pointRatio:Number):Number{
|
---|
252 | return Math.cos(pointRatio*2*Math.PI);
|
---|
253 | }
|
---|
254 |
|
---|
255 | /* ellipse sin helper function */
|
---|
256 | public static function magicTrigFunctionY (pointRatio:Number):Number{
|
---|
257 | return Math.sin(pointRatio*2*Math.PI);
|
---|
258 | }
|
---|
259 |
|
---|
260 | /* ellipse function */
|
---|
261 | /* draws an ellipse from passed center coordinates, x and y radii, and number of sides */
|
---|
262 | public function Ellipse(centerX:Number, centerY:Number, xRadius:Number, yRadius:Number, sides:Number):Number{
|
---|
263 |
|
---|
264 | /* move to first point on ellipse */
|
---|
265 | this.graphics.moveTo(centerX + xRadius, centerY);
|
---|
266 |
|
---|
267 | /* loop through sides and draw curves */
|
---|
268 | for(var i:Number=0; i<=sides; i++){
|
---|
269 | var pointRatio:Number = i/sides;
|
---|
270 | var xSteps:Number = magicTrigFunctionX(pointRatio);
|
---|
271 | var ySteps:Number = magicTrigFunctionY(pointRatio);
|
---|
272 | var pointX:Number = centerX + xSteps * xRadius;
|
---|
273 | var pointY:Number = centerY + ySteps * yRadius;
|
---|
274 | this.graphics.lineTo(pointX, pointY);
|
---|
275 | }
|
---|
276 |
|
---|
277 | /* return 1 */
|
---|
278 | return 1;
|
---|
279 | }
|
---|
280 |
|
---|
281 | /* half ellipse function */
|
---|
282 | /* draws half of an ellipse from passed center coordinates, x and y radii, number of sides , and top/bottom */
|
---|
283 | public function halfEllipse(centerX:Number, centerY:Number, xRadius:Number, yRadius:Number, sides:Number, top:Boolean):Number{
|
---|
284 |
|
---|
285 | var loopStart:Number;
|
---|
286 | var loopEnd:Number;
|
---|
287 |
|
---|
288 | if (top == true)
|
---|
289 | {
|
---|
290 | loopStart = sides / 2;
|
---|
291 | loopEnd = sides;
|
---|
292 | }
|
---|
293 | else
|
---|
294 | {
|
---|
295 | loopStart = 0;
|
---|
296 | loopEnd = sides / 2;
|
---|
297 | }
|
---|
298 |
|
---|
299 | /* move to first point on ellipse */
|
---|
300 | this.graphics.moveTo(centerX + xRadius, centerY);
|
---|
301 |
|
---|
302 | /* loop through sides and draw curves */
|
---|
303 | for(var i:Number=loopStart; i<=loopEnd; i++){
|
---|
304 | var pointRatio:Number = i/sides;
|
---|
305 | var xSteps:Number = magicTrigFunctionX(pointRatio);
|
---|
306 | var ySteps:Number = magicTrigFunctionY(pointRatio);
|
---|
307 | var pointX:Number = centerX + xSteps * xRadius;
|
---|
308 | var pointY:Number = centerY + ySteps * yRadius;
|
---|
309 | this.graphics.lineTo(pointX, pointY);
|
---|
310 | }
|
---|
311 |
|
---|
312 | /* return 1 */
|
---|
313 | return 1;
|
---|
314 | }
|
---|
315 |
|
---|
316 | }
|
---|
317 | }
|
---|